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Makerspace Game Show: Key Thoughts Flashcards | StudBud
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Makerspace Game Show: Key Thoughts
Makerspace Game Show: Key Thoughts
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Flashcards
18 cards
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Practice quiz
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Questions
18
Answers
1
Which of these is not included in the 5 C's?
Communication
Capability
Collaboration
Critical thinking
2
According to David Loertscher, Leslie Preddy, & Bill Derry a makerspace does which of the following?
All of the above.
Takes advantage of multiple learning styles.
Investigates many areas like STEAM and DIY.
Intersects formal and informal learning.
3
Makerspaces have to be expensive.
True
False
4
In Dr. Kuon's 2017 survey regarding use of makerspaces,educators pinpointed strengths and benefits which included:
preempting discipline issues.
increased library circulation.
unstructured time allowing for intense thought processing.
all of the above.
5
In the Tinkering stage, students...
work together to build a car-type robot.
explore & learn how to use materials they may have never used before.
compete in a contest to see who can build the best product.
produce an invention, novel product or idea.
6
In the Creating stage, students...
explore & learn how to use materials they may have never used before.
compete in a contest to see who can build the best product.
produce an invention, novel product or idea.
work together to build a car-type robot.
7
In the Using stage, students...
explore & learn how to use materials they may have never used before.
work together to build a car-type robot.
produce an invention, novel product or idea.
compete in a contest to see who can build the best product.
8
Which is a primary issue of makerspaces?
time and management
student engagment
9
In her experience, Dr. Kuon found that the most popular makerspaces were ones that...
used electronics.
included some aspect of competition.
gave students the opportunity to work alone.
were graded.
10
What should be considered for the physical space of a makerspace?
Brainstorming tools available like white boards, post it notes, index cards
All of the above
Internet access
Moveable furniture
11
In the Experimenting stage, students...
explore & learn how to use materials they may have never used before.
produce an invention, novel product or idea.
compete in a contest to see who can build the best product.
work together to build a car-type robot.
12
In Dr. Kuon's survey of educators, which of the following reasons have kept educators from implementing makerspaces?
Educators are fearful of doing them wrong.
Teachers and administrators may have limited knowledge of makerspaces.
Makerspaces are difficult for people to define.
Makerspaces are too expensive to fund.
13
What 4 traits can be fostered through makerspaces?
create, optimize, recreate, sell
think, create, share, and grow
think, solve, invent, sell
think, create, invent, share
14
Items created in the Creating stage can lead to...
frustration.
competition.
teamwork.
entrepreneurship.
15
What must you first consider when implementing a makerspace?
Your space
Your students
Your time
Yourself
16
In addition to building the 5 Cs, benefits of makerspace use include:
Making money
Less behavior issues
Higher scores on standardized tests
Development of Higher Order Thinking Skills
17
All makerspace products can be seen.
False
True
18
A spacemaker may be described as:
isolated
a risk-taker
impulsive
flaky