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Literary Devices in the Graphic Novel Flashcards | StudBud
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Literary Devices in the Graphic Novel
Literary Devices in the Graphic Novel
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1
Which is the effect of juxtaposition in a graphic novel?
Makes both scenes's emotional impact stronger
Speeds up or slows down the story
Confuses the reader
Hides the meaning
2
True or False: Allusions are always explained in the story.
True
False
3
What is the main purpose of a motif in a story?
To create confusion
To decorate the page
To explain the ending
To tie ideas together and show themes
4
Which of the following is an allusion?
“This feels like the Hunger Games.”
“The wind howled through the trees.”
“Boom! Boom! Boom!”
“I’m as hungry as a horse.”
5
Which literary device is used when a word sounds like the noise it describes?
Exageration
Symbolism
Onomatopoeia
Simile
6
Which sentence is an example of hyperbole?
I waited for five minutes.
I waited silently.
I waited forever!
I waited outside!
7
What’s an example of onomatopoeia?
Boom
Fast
Talk
Think
8
What is a motif?
A funny moment
A type of hero
a surprise ending
A repeated idea or image
9
Which device is used when two opposite ideas are shown side by side?
Foreshadowing
Symbolism
Juxtaposition
Imagery
10
What does "hyperbole" mean?
An exaggeration
A repeated symbol
a comparison
A sound effect
11
What’s the purpose of hyperbole in a graphic novel?
To divert dialogue
To show strong emotion
There is no purpose
To explain a plot twist
12
Which device might appear both in the pictures and in the dialogue of a graphic novel?
All of the above
Motif
Onomatopoeia
Hyperbole
13
Onomatopoeia is only used in sound effects, not in dialogue.
True
False
14
A character who talks like Shakespeare is an example of what device?
Allusion
Metaphor
Popular Culture
Onomatopoeia
15
What is an allusion?
a made-up word
A repeated pattern
A reference to something famous
A visual trick
16
If a graphic novel keeps showing a broken clock in different scenes, what device might that be?
Allusion
Metaphor
Motif
Alliteration