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Chapter 18-21 Flashcards | StudBud
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Chapter 18-21
Chapter 18-21
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Questions
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Answers
1
Which of the following is an advantage to creating your own sound files?
The sounds will be of higher quality
The sounds can be much longer than normal
The sounds will take up less disk space and memory
No fees or licensing restrictions
2
Which of the following AI characteristics refers to selecting an algorithm that is actually possible to code?
Believable
Challenging
Computable
Programmable
3
In Unity, what do all GameObjects belong to?
A component
Another GameObject
A scene
A script
4
Which of the following mathematical terms best describes something that has a magnitude and a direction?
vector
point
Y-coordinate
X-coordinate
5
Which AI characteristic refers to adjusting the algorithm's difficulty?
Believable
Programmable
Computable
Challenging
6
What term describes a small fee paid each time you distribute software with someone else's licensed work?
royalty
tax free
creative common fee
per diem
7
Which panel shows you a list of all the contents within a scene?
Inspector
Assets
Hierarchy
Animator tab
8
Which approach will allow you to create your own sound files?
Use your own musical talent and instruments
Record sounds through your smart-phone
All of these will work
Create sounds using free, online websites
9
Which of the following best describes video game artificial intelligence?
A program that knows how to do many things better than a human
An algorithm that focuses on specific tasks to make it believable & fun
A learning algorithm that creates an unbeatable opponent for humans.
An algorithm that takes control from the player, letting them relax.
10
Which of the following AI characteristics refers to making your algorithm as realistic as possible?
Believable
Computable
Challenging
Programmable
11
Which of the following game scenarios would most likely lead you to create multiple scenes?
Your game has multiple players
Your game has different kinds of monsters
Your game has multiple levels
Your game has multiple points of view
12
As you create multiple scenes, what kind of warning might you see?
Too many scenes
Too many objects
Too many Main Cameras
Too many AudioListener components
13
"If a Vector2 variable 'result' is (6, 3), what is its value after this line of code runs?"
(0.5, 1)
(2, 1)
(9, 6)
A run-time error will occur
14
Given the existing code, which next line will successfully apply a force to the object?
rb.Transform(0, 1.0F);
rb.Rotate( new Vector3 (0, 0, 1.0F) );
rb.AddForce( new Vector2(0, 1.0F) );
rb.AddForce( new Vector2(-1.0F, 0) );
15
Which of the following game features would reasonably be supported by an AI algorithm?
All of these and more!
A computer driving opponent in a racing game
A bird that flies in a believable way in the background scenery
A monster that attempts to shoot or chase a player
16
Some online sound effects can be freely downloaded, as long as you do what?
Use sounds that are shorter than 10 seconds
Only download in MP3 format
Obey the licensing terms
Charge your users a royalty
17
Which of the following best describes a sound file that is smaller in size and may have less sound quality?
uncompressed
compromised
compressed
mini-sound
18
How are Unity scenes stored?
As a separate project
As an entry in the Hierarchy
As an asset
In a script file
19
Which of the following file formats is most likely to be used to hold short, uncompressed sounds of the highest quality?
PNG
MP4
WAV
MP3
20
Which AI characteristic refers to running an algorithm within CPU/memory limits?
Programmable
Believable
Computable
Challenging
21
Given the existing code, which next line will successfully rotate the object around the Z-axis?
rb.Rotate(1.0F);
rb.AddTorque(1.0F);
rb.Spin(1.0F);
transform.Translate(1.0F);
22
If you load multiple scenes into your Hierarchy panel, what will you see on the Scene tab?
The combined objects from all loaded scenes
It is impossible to load more than one scene into the Hierarchy
Only the objects in the top scene
Only the objects in the currently highlighted scene
23
How would you create a vector that starts at (X1, Y1) and ends at point (X2, Y2)?
(X1 + X2, Y1 + Y2)
(X2 - X1, Y2 - Y1)
(X2 / X1, Y2 / Y1)
(X1 * X2, Y1 * Y2)
24
Which Vector2 function changes the vector length to 1 while keeping its direction?
Unity()
Normalize()
Reduce()
Magnify()
25
What kind of law protects authors from misuse of their original, creative works?
creative law
tax law
copyright law
download law