stud
bud
Sign up
Log in
Home
Library
Explore
SAT
More
The Phantom Tollbooth Review Questions Flashcards | StudBud
Explore
/
The Phantom Tollbooth Review Questions
The Phantom Tollbooth Review Questions
46 terms
·
StudBud Administration
·
25 plays
Quiz on the Phantom Tollbooth Story. #phantomtollbooth
Flashcards
46 cards
F
Practice quiz
P
Host live
L
Questions
46
Answers
1
Which adjective best describes Milo at the start of the play?
curious
angry
bored
tired
2
The character shown below is...?
Digitopolis
Mathemagician
Dodecahedron
A demon
3
"Oh no. Something dreadful is going to happen" is an example of...
a pun
foreshadowing
an idiom
action
4
What is true about Azaz and Mathemagician at the end of the play?
They want Milo punished
They agree numbers are most important
They agree words are most important
They both want Rhyme and Reason to reign (make decisions)
5
Whose assistant is Dynne, who eats all the loud, gross sounds?
Soundkeeper
Dynne
Demon
Dr. Dischord
6
Rhyme and Reason talk about Milo's journey. Which line shows how Rhyme feels about Milo coming
Now come on, cheer up, won't you?
They'll stuff your brain and fill your heart
Milo has learned a lot from his journey
I'm worried, I must confess
7
How do the lethargarians act in the Doldrums?
They nap a lot
They think a lot
They smile and laugh
They talk a lot
8
Who chased Milo, Tock, and the Humbug all the way up to the castle in the sky?
The Demons
King Azaz
Rhyme and Reason
Mathemagician
9
Which special feature of the play is most important?
the playful use of language
the way it uses talking animals
the new kinds of games it introduces
the facts about numbers it teaches
10
Why does Mathemagician call his pencil a magic staff?
It gives him the power to rule
It can make demons disappear
It shines like a flashlight
It can be used to solve problems
11
Why is Milo able to do the impossible task?
He has learned a lot of math and words
He is dreaming and all things are possible in dreams
He does not know the task is impossible
He has Tock and Humbug with him
12
Which item helps Milo get the Princesses out of the Castle-in-the-Air?
the tollbooth
the box of letters
the magic pencil
the car
13
Who goes with Milo and Tock to rescue Rhyme and Reason?
King Azaz
Humbug
Alec
Which
14
What was the name of the King Azaz's Kingdom down South?
Wisdom
Dictionopolis
Doldrums
Digitopolis
15
How does Milo change from Act One to Act Two?
He is tired and unhappy
He makes friends more easily
He values time
He is afraid of making mistakes
16
What gift does the Mathemagician give to Milo?
His own pencil staff
A telescope
A book of words
A book of numbers
17
How many sides does a Dodecahedron have?
10
12
14
16
18
How can sounds return to the Valley of Sound?
Milo must steal a sound
The sound keeper has to open the vault
The ask the soundkeeper politely
Dr. Dischord must make more sounds
19
What idiom is used at the Royal Banquet?
Keep your chin up
Eat your words
Jump to conclusions
Break a leg
20
What is it illegal to do in the Doldrums?
sing or laugh
think or write
drive or sing
think or laugh
21
What does Azaz give Milo as a gift?
a magic wand
a box of letters
a box of gems
a staff
22
The mathemagician has a staff he uses to control things. What could you compare it to?
Ruler
Cane
Magic Wand
Pencil
23
Who is this main character?
Tock
Milo
Humbug
Alec
24
How do you get numbers?
King Azaz makes them
Dig for them in a mine
Make them in a factory
The mathemagician makes them
25
The MOST important event in Act One, Scene One happens when...
Milo enters his bedroom
Milo sets off for Dictionopolis
someone winds an alarm clock
Milo notices a mysterious package
26
Who else joins Milo at the Word Market and states that he "hates spelling"?
Alec
The Which
Humbug
King Azaz
27
Who is this character from the story?
Chroma
King Azaz
Mathemagician
Alec
28
Which character is this?
Milo
Humbug
Tock
Alec Bings
29
What gift does King Azaz give to Milo?
Desserts
Book of Words
Glasses
Letters
30
What does the package that Milo opens contain?
a car
a tollbooth
a phantom
a clock
31
How long was Milo gone for? (according to the story)
5 minutes
5 days
1 hour
1 week
32
The Senses Taker stops Milo at the entrance to the castle to do what?
Ask him a ton of questions like a census
Let the demons catch up to him
Give him a nap since he hadn't slept
Let him eat some food since the food made him more hungry
33
How does Milo feel about school?
Milo loves school
It's a waste of time
Milo thinks its boring
He hates school
34
At the end of the play, what is the biggest change in Milo?
he wants to use his time well
he is braver and knows he can succeed
he realizes everything he doesn't know
he wants to stay with Tock and Humbug
35
Who takes all the loud, annoying sounds from the Valley of Sound?
Soundkeeper
Dr. Dischord
Milo
The Which
36
What would the spelling bee say after he said "Hello"?
I am the spelling bee
I like to spell
How are you?
H-E-L-L-O
37
The best reason for Milo to restore Rhyme and Reason is so that
the demons will be defeated once and for all
they will restore peace and order
Azaz and the Mathemagician will be happy
Milo will pass the test and become a hero
38
What is the argument between Azaz and Mathemagician about?
Dictionopolis and Digitopolis are at war
We do not know
Rhyme and Reason declare a tie and neither is happy
the Princesses won't count the sands and name the stars
39
According to the salesman, why do people hardly use Z’s and X’s?
They taste great
They taste disgusting
People forget about them
They aren't in many words
40
What do King Azaz and the Mathemagician tell Milo after he returns?
They really got along the whole time
It was impossible to rescue Rhyme and Reason
They aren't really brothers
Rhyme and Reason weren't really banished away
41
What does Milo plan to do at the end of the story?
Try to get a pet dog he could put a clock on like Tock
Go back to his old life of being bored
Learn to appreciate the small things around him
Go back to the Kingdom of Wisdom
42
What is sold at the Word Market?
Food
Fruits
Words
Numbers
43
How are the Terrible Trivium and the Senses Taker alike?
They look harmless but are evil
They are both harmless and helpful
They are both Insincerity's servants
They both mean well but cause problems
44
Who owns the mine?
KIng Azaz
Dodecahedron
Mathemagician
Humbug
45
What idiom is used to help Rhyme, Reason, Milo, Tock, and Humbug escape from the Demons?
Eat your words
An arm and a leg
Count on someone
Time flies
46
Which is an example of a pun?
Flabbergast
the Whether Man
Dodecahedron
Balderdash