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Pixar: The math behind the movies - Tony DeRose Flashcards | StudBud
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Pixar: The math behind the movies - Tony DeRose
Pixar: The math behind the movies - Tony DeRose
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1
"Artists think in terms of shape and images but computers think in..."
Math and Sciences
Algorithms and Functions
Numbers and Equations
Code and Binary numbers
2
Who's the presenter?
Luigi Fieri
Tony DeRose
Divanni Toscano
Mario Flay
3
What would be the mathematics of scaling?
Multiplication
Division
Addition
Subtraction
4
"The mathematics of rotation is..."
Geometry
Trigonometry
Algebra
Calculus
5
"The mathematics of translation is..."
multiplication
addition
division
subtraction
6
How are they able to bridge art and math?
Specific Angles in Geometry
Graph Geometry
Transformations in Geometry
Coordinate Geometry
7
What is the process of splitting and than averaging called?
minus multiply
minus zero
Subdvision
Subzero
8
What is the title of the TedTalk?
Laika: How Geometry works in films
Pixar: The math behind the movies
Dreamworks: How Algebra works in films
Disney: The Geometry in movies
9
What surfaces are made from subdivision with in their films?
Basically everything, like the hair, fabrics, and joints of characters.
Only the moving joints that need to be able to be animate.
Only the flowing fabrics that are in constant motion.
All solid shapes in the film that do not move, and remain consistent.
10
When was it recorded?
March 2014
November 2013
March 2013
November 2014
11
When was the Subdivision first technique used?
Chicken Little, 2005
Paperman, 2012
Toy Story 1, 1995
Geri's Game, 1997
12
How do they get smooth curves of their characters?
Divide and Add
Split and Average
Subtract and Average
Split and Add
13
What is Tony Derosa's job?
Pixar Research Lead
Woody impersonator
CEO of Tedtalk
American Animator
14
When moving character in films they utilize...
Angles
Midpoints
Quadratic Formula
Slopes