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3D Quiz St Helens 3D Flashcards | StudBud
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3D Quiz St Helens 3D
3D Quiz St Helens 3D
29 terms
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StudBud Administration
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Flashcards
29 cards
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Practice quiz
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Host live
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Questions
29
Answers
1
There are various colours assigned to key frames,what colour is a rotational key?
green
black
blue
red
2
Ifwe are modelling for game design, what is an important thing to keep track of?
smoothing groups
polygon count
time
brick layers
3
To save polygons, what type of texture can weuse to give more detail?
opacity map
normal map
bump map
specular map
4
These polygons preferably have how many sides?
1
6
4
2
5
What modifiers can we use to achieve thisprocess?
meshsmooth
skin
physique
bind
6
If two key frames have a linear curve, what doesthis mean?
the object is stationary
fast acceleration
There is no acceleration
the object is super fast
7
What tool can we use to double the number ofpolygons in a model?
boolean
turbosmooth
push
a jar of glue
8
What tool might we use to subtract the shape ofone model with another?
splines
union
push
boolean
9
Some polygons have 3 sides, what do we call apolygon with more than 5?
rombus
triangles
ngons
wombles
10
What is the physics system called?
havok
particles
reactor
massfx
11
This process is called?
quaternion rotation
smoothing
multiplying
Subdivision
12
We can control key frames with which set oftools?
particle system
view port canvas
Dope sheet
Curve editor
13
Whatmodifier can we use to simulate an air filled beach ball?
dynamic body
particles
ball
mcloth
14
What do we call the texture channel that addscolour to our model?
diffuse
specular
ambient
normal
15
Many character models have a certain polygonstructure, this is called?
normals
topology
polygon count
edge flow
16
Animation is a big part of CGI, when we record avalue to the time line it is called?
curve
timeline
keyframe
box
17
3D Studio can also simulate physics, what modifiers can be used to simulate a beach towel?
reactor
mcloth
physx
cloth
18
What is the shortcut key to show polygon count?
7
P
C
6
19
Which of these textures do not save polygoncounts?
displace map
normal map
diffuse map
bumpmap
20
If we have a model that has too high a polygoncount, what modifier can minimize it?
Tessalate
turbosmooth
pro-optimize
HSDS
21
Which is better, Zbrush or Mudbox ?
who cares
zbrush
mudbox
both have pros and cons
22
What is the process of building a character relevant bone structure?
posing
weighing
rigging
building
23
What is the process of linking the character mesh with the bones ?
animating
skinning
rigging
controllers
24
What is the general colour of a normal map?
pink
blue
white
black
25
A 3D model is made up of what?
particles
mad skills
polygons
quadrangles
26
Pflow can also be used to control which of theseoptions?
character rig
smoke
crowd systems
water
27
What tool might we use to simulate multiple objects with more control?
reactor
array
massFX
pflow
28
What do we call the process of adding colour toour models?
baking
texturing
skinning
frying
29
Wecan use a black and white image for many things, what can’t we use it for?
normal map
specular map
reflective map
opacity map