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Robin's Level 2 Creative Media Revision Quiz Flashcards | StudBud
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Robin's Level 2 Creative Media Revision Quiz
Robin's Level 2 Creative Media Revision Quiz
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A revision quiz for the #BTEC Level 2 Diploma in #Creative #Digital #Media #Production
Flashcards
30 cards
F
Practice quiz
P
Host live
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Questions
30
Answers
1
Which is NOT an advantage for a producer of using user-generated content
It's free/cheap
It's a way to stay up to date with the target audience
It's guaranteed to be popular
It's a way to involve the target audience in the production
2
Look at the image, what 2 visual codes/signs has the producer of image used?
Rule of thirds
A clear navigation
A silhouette and a bold font
High key lighting
3
What are the benefits of an audience profile?
It's an easy bit of research to complete
Can tailor products to the audience
Use it to generate a secondary audience
Its cheap
4
The meaning behind an image or word is its?
Connotation
Denotation
Mis-en-scene
Stylistic Code
5
Name a Pre-Production task when working on a digital Game
Programming/Coding
Story Development
Testing
Research
6
Which type of research data deals with numbers?
Secondary Audience
Qualitative Research
Primary Research
Quantitative Research
7
How could I personalise a social media page?
Add my own image
Create my own username and password
Subscribe/follow pages I like
All of the above
8
What is technological convergence?
Technogloical systems become smaller
When different areas of the media work together
A technological system to evolve toward being faster
Different systems evolve toward performing similar tasks
9
What is the main advantage of group consumption?
1 person decides what to watch
Sharing, collective enjoyment, socialising
Can listen/watch by myself
Having control over the media
10
Which of the following is NOT a role of a regulator
Set age ratings and other guidance for new products
To set up guidelines for producers to work from
Set prices for products
To step in when people complain about a product or service
11
What type of audience does Uses and Gratification theory say we are?
Active audience
Live Audience
Passive Audience
Audience profile
12
Which of the following uses analogue technology
Podcast
VHS Video
DSLR Camera
E-Magazine
13
Which is NOT one of the 5 stages of Todorov's narrative theory?
Reinstatement of equilibrium
Attempt to repair disruption
Disruption, recognition of disruption
Equilibrium
14
If someone reads a meaning in a product that was NOT intended by the producer it is..
Aberrant Reading
Preferred Reading
Oppositional Reading
Negotiated Reading
15
What sort of composition is this?
Symmetrical/Balanced
Navigation
Nice
Asymmetrical
16
Who regulates the Press (newspapers)
IPSO/PCC
ASA
PEGI
Ofcom
17
Which is NOT a reason that people reading online newspapers instead of printed versions
More portable
Quicker access
Cheaper
Printed versions no longer available
18
What interactive features could I use on a website?
Comments box
All of the above
Hyperlinks
Likes/dislikes
19
Why do we use the rule of thirds?
It's pleasing to the eye
To make characters look powerful
It's a stereotype
To confuse the viewer
20
Which of the following is NOT a camera angle
High Angle
Tracking
Canted Angle
Extreme close up
21
What stylistic codes could a sound designer sue in a Sci_Fi film
Quiet sections to build tension
Orchestral music to heighten action sections
Synthesised and electronic sounds
All of the above
22
Which of the following IS NOT a platform?
BluRay Disk
A digital download
Audio
DVD
23
Which theory states that the audience is passive and will blindly accept the mass media?
Todorov's Theory
The theory of evolution
The Uses & Gratification Theory
Hypodermic Needle theory
24
Who does OfCom regulate?
TV, Radio and other communications
The film industry
Online streaming sites
The internet
25
Which are the correct media sectors
Moving Image, Audio, Gaming, Web & Publishing
Moving Image, Sound & Web Design
Music video, animation & photography
Film, Radio, Newspapers, Magazines, Computer Games
26
Which of the following is NOT a camera movement?
Drone
Worm eye view
Dolly
Handheld
27
What platforms could I use to distribute a film
A DVD
An online steam
Social Media
A poster
28
What are products in terms of digital media
Moving Image, Games, Audio, Publishing & the Web
Devices like phones
Films, games, broadcasts of shows on radio or TV
Games consoles
29
Which of the following is not (usually) a narrative device?
A Macguffin
Foley
A Narrator
A cliff hanger
30
Why doe we use stereotypes in the the media?
To be mean to a group of people
Because they are easy to recognise/relate to
To be original
Because we are too lazy to create original characters