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Quiz! for Year 7 Scratch Programming Flashcards | StudBud
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Quiz! for Year 7 Scratch Programming
Quiz! for Year 7 Scratch Programming
20 terms
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A Quiz! for revision of concepts explored in programming with Scratch.
Flashcards
20 cards
F
Practice quiz
P
Host live
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Questions
20
Answers
1
The following control block is count-controlled iteration
False
True
2
The name of the variable being used below is:
name
Name
answer
Hello
3
What will be the output of this program when it is executed?
It will count up from 1 to 10
It will say 0
It will count up from 0 to 9
It will say count
4
What will be the output of this program when it is executed?
Nothing will be output
Take the bus to school
Walk to school, Take the bus to school
Walk to school
5
_________________ in computing is the process of repeatedly executing instructions.
Sequence
Iteration
Variable
Selection
6
A set of precise steps, expressed in some type of language (visual, text etc.) to solve a problem is called an:
Program
Problem
Algorithm
Flowchart
7
The final output of this sequence will be ___
8
-1
9
7
8
A ______________ is a sequence of program instructions that performs a specific task, packaged as a unit.
Sub-routine
Variable
Algorithm
Operator
9
variable1
is equal to
variable2
and
variable1
is less than 10
True
False
10
What would be the values of pokemon1 and pokemon2 at the end of this program?
pokemon 1=Pikachu Pokemon2= Evee
pokemon 1=Evee Pokemon2= Pikachu
pokemon 1=Evee Pokemon2= Evee
pokemon 1=Pikachu Pokemon2= Pikachu
11
variable1
is equal to
variable2
True
False
12
Allows a computer to evaluate an expression to ‘true’ or ‘false’ and then perform an action depending on the outcome.
Variable
Selection
Sequence
Iteration
13
In computing, instructions performed in order, with each executed in turn is called a:
Selection
Iteration
Sequence
Variable
14
What will be the output of this program when it is executed?
fire, smoke, help, call 000!
fire, smoke, smoke, help, call 000!
danger, fire, smoke, help
Call 000!
15
A student has created the following block of code, when will the loop terminate?
Never, it is going up in 2s
When number is equal to 2
When number is equal to 0
16
variable1 is greater than 50
False
True
17
What would the output be of Say at the end of this sequence?
Squirtle
Pokemon
Bulbasaur
Charmander
18
_________________ is a name that refers to data being stored by the computer
Variable
Iteration
Sequence
Selection
19
The following operator being used is ________________
equal to
not equal to
less than
greater than
20
What will be the output of this program when it is executed?
1,2,3
3
0,1,2,3
0