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Scratch Review
Scratch Review
22 terms
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Review of Scratch programming blocks and programming vocabulary
Flashcards
22 cards
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Practice quiz
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Questions
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Answers
1
A detailed sequence of actions to perform to accomplish some task.
events
problem statement
algorithm
loops
2
Objects used in Scratch are called
Stages
Data
Costumes
Sprites
3
Allows the developer to copy scripts, sprites, sound, backdrops, etc.
Play sound
Clone
Repeat
Backpack
4
Programming how the sprites will move is known as
Parallelism
Looping
Algorithm
Event handling
5
A different look for a sprite is a
backdrop
change
costume
script
6
This series of blocks demonstrates a/n
sprite
event
conditional
operator
7
Eliminates the activation of all scripts; stops any scripts that are currently running
Wait
Stop all
Play
Glide
8
The area where Scratch stories, games and animations come to life:
Stage
Events
Backdrop
Stack
9
This commands moves a sprite smoothly to a specified location.
Move
Glide
Switch
Point
10
The different appearances of the stage
Costumes
Backdrops
Sequence
Stack
11
Turns the sprite to a specified position (up, down, left, right)
Point in direction
Go to x y
Point towards
Rotate degrees
12
A collection of stacks that when clicked will run a program in Scratch.
Stack
Backdrop
Script
Blocks
13
This image is an example of a repetition of commands or a
event
sequence
sprite
loop
14
To show the words "I WIN!" what block do we need to add next in this script?
switch costume
broadcast
hide
score
15
The individual graphic instructions that snap together
stacks
stage
blocks
loop
16
When things happen at the same time this programming term is
Conditionals
Parallelism
Iteration
Looping
17
A programming language that uses graphical blocks to create interactive animations
Scratch
Stage
Peter Packet
Roblox
18
Execution of operations one after another.
Sequence
Action
Loop
Block
19
These support mathematical expressions in Scratch
sprites
conditions
operators
scripts
20
Removes the sprite from view
Show
Control
Stop all
Hide
21
A series of scripts attached to one another that creates an instruction for a sprite
Operators
Stack
Blocks
Script
22
Event handling that signals other sprites in the project telling them to do something
broadcast
condition
clone
repeat