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MAWD objective 3.02 Vocabulary Test Flashcards | StudBud
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MAWD objective 3.02 Vocabulary Test
MAWD objective 3.02 Vocabulary Test
24 terms
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1
hold the content that the movie displays or plays at that point in time
Frames
Regular Frames
Keyframes
Playhead
2
Stores frequently used graphics, movie clips, and buttons
Stage
Layers
Keyframe
Library
3
Selling
- showcasing products or services
True
False
4
Used to catch attention
Advertising
Entertainment
Teaching
Selling
5
Contain one image or frame
Layers
Motion Guide Layer
Regular Frames
Frames Per Second
6
Dragging the playhead across the timeline in order to preview the animation
Scurbbing
Layers
Motion Guide Layer
Frames Per Second
7
Path Based Animation is also called vector animation
True
False
8
Layer on which a motion path is drawn.
Motion Guide Layer
Frames Per Second
Scrubbing
Playhead
9
The part of the animation program window that organizes and controls an animation’s content over time using layers and f
Frames
Scrubbing
Playhead
Timeline
10
Entertainment -
Films, computer games and virtual reality.
False
True
11
The part of the animation program window where the animation’s content is composed and manipulated.
Timeline
Library
Playhead
Stage
12
simulating events or demonstrating techniques
Training
Entertainment
Advertising
Selling
13
Show were the Key (most important) action occur
Stop Motion
Keyframes
Frame - by - Frame
Frames
14
§Timeline is divided into
layers
to help organize content and allow the different layers to be edited separately.
Stage
Regular Frames
Frames
Layers
15
Selling - illustrating concepts or processes
True
False
16
Tweening takes place in between frames
True
False
17
The three layers that can be edit separately are: Sound, Text, and Motion
False
True
18
An object follows a path which is a line, or vector, inserted by the animator
Morphing Animation
Frame-by-Frame
Stop Motion Animation
Path Based Animation
19
Rapidly displaying images, or frames, in a sequence to create the optical illusion of movement.
Frame-by-Frame Animation
Stop Motion Animation
Morphing Animation
Path Based Animation
20
The number of frames that appear in one second of the animation.
Frames Per Second (FPS)
Frames
Layers
Motion Guide Layer
21
Vertical red marker in the timeline that shows which frame is the current frame
Scrubbing
Keyframes
Frames Per Second
Playhead
22
Vector graphics or animated gifs can be used to create animations with very small file sizes
Path Based Animation
Morphing Animation
Frames per second
Stage
23
Very popular method with the film industry until computer generated imagery became possible
Morphing Animation
Frame-by-Frame
Stop Motion Animation
Path Based Animation
24
The term morphing comes from the word
metamorphosis
, which is the transformation of one thing into another.
Frame-by-Frame Animation
Morphing Animation
Stop Motion Animation
Path Based Animation