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Understanding Media & Culture Ch. 9, 10, 11 & 16 Flashcards | StudBud
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Understanding Media & Culture Ch. 9, 10, 11 & 16
Understanding Media & Culture Ch. 9, 10, 11 & 16
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StudBud Administration
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The last practice quiz before the MC Exam. Good Luck!
Flashcards
16 cards
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Practice quiz
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Questions
16
Answers
1
The rapid growth of cable television has forced network television to ____________________ .
add more programming
all of these
lose audience share
loosen its restrictions on sex and violence in shows
2
A(n) _________________ is a concept that quickly replicates itself throughout the Internet.
Rickrolling
Internet meme
Person-to-person link
Viral thread
3
In Japan in the 1970’s, the video game _______ was so popular that it caused a national _______
Space Invaders, coin shortage
Atari, strike
Pong, law limiting it
Spacewar, riot
4
Which of the following are reasons new media is often considered better than traditional media
they are often free
all of these
they are more immediate
they can reach a wider number of people
5
Which of the following are ways in which the Internet affects our modern daily life?
how we contact friends and relatives
how we receive our news
all of these
the way we conduct research
6
Sponsors have retained some control over program content by ____________________ .
ad campaigns that tie the program to the sponsored products
using product placement
pulling advertising on programs with content they don’t like
firing network executives
7
One way tv influences culture is the _________ of cable tv news, which is no longer _________ .
decline, political
spread, local
polarization, centrist
promotion, amiable
8
When did the development of video games begin?
1960s
1980s
1950s
1970s
9
Beacon was launched as part of Facebook to __________________ .
share online purchasing choices
share pictures online
provide instant messaging
protect privacy
10
Television is the most popular source of news.
both true and false
false
true
neither true nor false
11
Following the war, television rapidly replaced __________ as the new mass medium.
movies
magazines
newspapers
radio
12
What technological advance helped home video games become more popular in the late 1970s?
the personal computer
the simulation game
the game cartridge
the Internet
13
Around _______________ of Americans have Internet access.
75%
100%
90%
60%
14
Which of the following is NOT an important tech. development in the evolution of the Internet?
dial-up modem
the web browser
personal computer
cell phone
15
Social networking sites encompass many aspects of other social media, for example:
profile photos with some information
micro blogging
connections to music and customizable pages
all of these
16
Video games have been added to _________ sites to expand the ways in which people can _________
political, bring about Congressional redistricting
social networking, communicate with each other
sports, enhance teamwork
medical, treat Asperger’s syndrome