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Engineering Design and Scientific Method
Engineering Design and Scientific Method
30 terms
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Engineering Design process and Scientific method study guide
Flashcards
30 cards
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Questions
30
Answers
1
stated in an if-then statement
conclusion
hypothesis
results
problem
2
I am comparing shampoos to reduce the dandruff in my hair. What is the independent variable?
presence of dandruff
how long I leave it on my hair
hair
types of shampoos
3
The very first design model you make
phobia
prototype
probe
program
4
Facts, figures and other evidence learned through observations
data
experiments
questions
variables
5
When you decide if your hypothesis was correct or incorrect
drawing a conclusion
making an inference
making an observation
posing a question
6
You wanna compare cough medicines. What would be your dependent variable?
how many times you cough
cough medicines
how many times you wake up at night
how often you have to have a drink of water
7
coach is testing if lifting weights affects speed, what is the dependent variable?
the team
lifting weights
the coach
speed
8
variable that is your DATA
control
constants
dependent variable
independent variable
9
Gary tests seaweed on Patricks slimotosis, what is the independent variable?
Patrick
slime
Gary
seaweed
10
A factor that can change in an experiment
control
variable
constant
observation
11
Testing your solution and making changes to your new solution is called
test and redesign
background information
developing the solution
defining the problem
12
When your design has certain characteristics that your solution must contain its called the
criteria
conclusion
control
alternative solutions
13
restrictions of items, limitations on time and design are called
controls
constraints
constants
conclusions
14
Which one is an example of qualitative data?
The speed was 75 mph.
We need 85 grams of salt.
25 mL of water was added
There was a black shiny rock in the bottom.
15
The organized and orderly approach to solving problems is called
the circle of life
the engineering design process
building a design process
architecture design process
16
group that does NOT get the independent variable
dependent variable
control
constants
experimental group
17
Engineering is
writing lab reports
applying science, math and technology to solve problems
doing fun activities
the process of understanding everything in the universe!
18
When you imagine the possibilities in the process you are
asking the question
creating the prototype
planning the materials list
brainstorming ideas
19
When you make changes to your design
building your model
test and redesign stage
defining the problem
brainstorming solutions
20
A hypothesis is stated using
if - then statement
i think that
i believe that
If I can do this statement
21
What is the first step to solve a problem?
analyze data
test the hypothesis
form a hypothesis
recognize the problem
22
Which is the correct order?
ask a question, experiment, hypothesis
ask a question, hypothesis, experiment, conclusion, results
hypotesis, conclusion, question, results
ask a question, experiment, hypothesis, results, conclusion
23
If at the end of your investigation your hypothesis is not correct, what should you do?
change your topic you are studying
buy new tools
change and repeat your investigation
repeat it until you get the right results
24
Which is an example of a Quantitative observation
25 mL of water
the girl added baking soda to the vinegar
gasses were emitted from the solution
the water was cloudy
25
The phase when you publish your findings in the newspaper at school
redesigning stage
communicate results
testing your solution
analyze data
26
A guess of what could happen in the future
prediction
qualititative
inference
observation
27
the group that does NOT get the independent variable
control
constants
experimental
observation
28
What is the last step of the scientific method?
test the hypothesis
analyze data
recognize the problem
draw a conclusion
29
Based on the five senses and useful in doing experiments to collect data
inferences
hypothesis
predictions
observations
30
scientist that create new things like bridges, automobiles, and websites are called
mathematicians
engineers
project managers
analytical designers