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Video Game Design Vocabulary Flashcards | StudBud
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Video Game Design Vocabulary
Video Game Design Vocabulary
25 terms
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A review for Game Design Vocabulary
Flashcards
25 cards
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Questions
25
Answers
1
Ability to be relied on and trusted
soft skills
dependability
responsibility
hard skills
2
A separate area in a game's virtual world (sometimes called a stage, course, map or landscape)
genre
specialist
level
model
3
3D asset of a game
model
sprite
genre
specialist
4
Used in dialogue and narrations
active sounds
voice overs
ambient sounds
background music
5
The dramatic writers for the team - creates the backstory of the characters
level designer
game writer
technical writing
game designer
6
Establishes the rules of the game, finalizes the design documents, ensures the game will work
technical writing
game designer
internal producer
game writer
7
2D asset of a game
genre
level
sprite
model
8
Creates the visual elements of the game (assets)
art designer
user interface designer
game designer
level designer
9
Creating the story for the game
internal producer
game writer
game designer
narrative writing
10
Assigned to oversee the management of the team
game writer
user interface designer
internal producer
game designer
11
Sketch of the important game frames with general ideas for motions, traps & rewards
genre
cause and effect
storyboard
level
12
Responsible for creating the game world game functions for a single level
game designer
level designer
technical writing
game writer
13
Creating documents in a precise manner & give directions for steps & process needed in design
game writer
responsibility
game designer
technical writing
14
Creates all of the sounds that adds depth to the game
ambient sounds
level
audio engineer
game designer
15
Someone with strong attributes in a certain area-often unique & requires special training
model
hard skills
specialist
internal producer
16
Assigned to set the vision & direction the team will take in completing the game
game designer
technical writing
internal producer
creative director
17
The technical requirements for a job-obtained through training & research
genre
hard skills
specialist
soft skills
18
The ability to bring an assigned task to a successful conclusion . . . .
model
responsibility
game designer
dependability
19
Sounds not related to the game action
background music
active sounds
voice overs
ambient sounds
20
Sounds linked to an action
ambient sounds
background music
active sounds
voice overs
21
Type or major category of games featuring similar gameplay
genre
level
model
specialist
22
Responsible for creating the controls that the player uses to move & interact with the game
user interface designer
level designer
game designer
game writer
23
Relationship between what has happened making something change or react
cause and effect
narrative writing
genre
level
24
Personal qualities and behaviors that help create better personal & interpersonal skills
genre
hard skills
model
soft skills
25
Sets the mood of the level
ambient sounds
voice overs
background music
active sounds