stud
bud
Sign up
Log in
Home
Library
Explore
SAT
More
SEM - Ch. 1 - Review #2 Flashcards | StudBud
Explore
/
SEM - Ch. 1 - Review #2
SEM - Ch. 1 - Review #2
36 terms
·
StudBud Administration
·
129 plays
Sports & Entertainment Marketing Chapter 1
Flashcards
36 cards
F
Practice quiz
P
Host live
L
Questions
36
Answers
1
Entertainment marketing is a product to be marketed and is used to market other products.
True
False
2
To satisfy customer needs, a business must:
All of the above
Operate profitably
identify customer needs
Develop better products than your competitors
3
Age, gender, ethnicity, income, background, & family life cycle is known as a person's:
Background
Family history
Demographics
Qualities
4
This process is concerned with locations & methods to make products available to customers
Distribution
Shipping
Processing
Selling
5
_____________________ is defined as using sports to market products.
Promotion
Football
Sports marketing
Winning strategy
6
Market planning is analyzing markets that a company wants to serve & determining how to compete in those markets
True
False
7
_________________ occurs when both parties receive something of value.
Marketing
Happiness
Promotion
Exchange relationship
8
Product/Service Management is designing, developing, maintaining, improving products & services to meet customer needs
True
False
9
Product, price, promotion, & distribution make up the ______________________.
Pricing strategy
Marketing mix
Promotional plan
Marketing process
10
Technological improvements have impacted S&E Marketing by improving:
Internet usage
Awareness
Ease of distribution
TV time
11
Channel management is finding the best way to get company's products & services to customers
False
True
12
The number of viewers a program attracts is known as its:
Audience
Viewers
Ratings
Watchers
13
Something required for survival is a:
Need
Vehicle
Television
Want
14
Promotion is any direct & personal communication with customers to assess & satisfy their needs
False
Ture
15
This is what a business offer customers to satisfy their needs:
Promotion
Product
Clean restrooms
Price
16
Fans want products or services that identify them with a ___________.
Loser
Player
Game
Winner
17
Number of times per advertisement, game, or show a product is associated with a celebrity/team"
Marketing opportunity
Timing
Advertisement
Gross impression
18
Promotion is developed to attract the attention of the target market.
True
False
19
There are six key functions associated with marketing.
False
True
20
Offering coupons to entice customers to try a product @ a discounted price is an example of:
Couponing
Promotion
Purchasing
Product/service planning
21
What is the creation and maintenance of satisfying exchange relationships?
Business
Marketing
Consumer Relations
Customer Support
22
What people are willing to spend their money & spare time viewing rather that participating in:
Sporting event
Distraction
Entertainment
Movie
23
A company with a product or service must first identify it's ______________
Company
Customer
Promotion
Strategy
24
Marketers must know the ________ of their target market (i.e. income that can be freely spent).
Bank roll
Discretionary income
Benefits
Salary
25
Why would people purchase clothing with team logos or use products endorsed by celebrities?
All of the above
Increased customer value
Makes consumers <br>feel successful
Fan loyalty
26
This describes how a business blends the four marketing elements.
Business plan
Product mix
Marketing mix
Distribution plan
27
Television, telephones, Internet, & other technology have allowed marketers to receive:
Instant feedback
Two-way communication
Customer input
All of the above
28
A performance that people are willing to spend their money and spare time watching
Entertainment
Entertainment Marketing
29
The end user of a product:
Advertiser
Customer
Patient
Consumer
30
This term refers to a specific group of people that you want to reach with your marketing plan.
Consumer market
Customer market
Target market
Social group
31
Selling is using advertising & other forms of communication to distribute information about products & services
True
False
32
Marketing-Information Management is the process of establishing & communicating to customers the value or costs of goods
True
False
33
What factors determine the price that fans are willing to pay for tickets?
Team/athlete popularity
All of the above
Rivalry associated with the teams
National importance of the event
34
Pricing is gathering and using information about customers to improve business decision making
True
False
35
The amount that customers pay for a product is the product's _________________.
Quality
Price
Status
Quantity
36
Influencing how people choose to spend their time and money on entertainment.
Entertainment Marketing
Entertainment