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The Phantom Tollbooth Act 2 Flashcards | StudBud
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The Phantom Tollbooth Act 2
The Phantom Tollbooth Act 2
15 terms
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15 cards
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Questions
15
Answers
1
According to King Azaz and Mathematician, why is Milo able to do the impossible?
He had Tock and Humbug to help him.
He does not know that the task is impossible.
He is dreaming, and anything can happen in a dream.
He has learned a lot about numbers and math.
2
Why does the Mathematician call his pencil a "magic staff"?
It gives him the power to be king.
It can be used to solve problems.
It can cause demons to disappear.
It shines like a flashlight.
3
How has Milo changed by the end?
He has become afraid of making mistakes.
He has learned to make friends more easily.
He has learned to value time.
He has become bored and tired.
4
How many faces does the Dodecahedron have?
5
1
20
12
5
How do Milo, Tock, and Humbug get away from the Senses Taker?
Milo drops the Package of Laughter and breaks the spell.
Humbug fights him.
The Senses Taker feels bad and lets them go.
Tock tricks him.
6
What is Dr. Dischord's assistanct's name?
Dale
Genie
Dischord
Dynne
7
What does the Terrible Trivium most likely represent?
Attitudes that waste time and weaken self-confidence
People who are set in their ways and cannot change
People who hate anyone who disagrees with them
the struggles of young people to learn and better themselves
8
Why did the author choose to have glittering numbers get dug up from a mine?
The numbers are not easy to find.
The numbers come from mines.
The numbers must be protected from theives.
The numbers are as precious as jewels.
9
Which item helps Milo rescue the princesses?
the car
the tollbooth
the magic pencil
the package of letters
10
What is true about both King Azaz and the Mathematician at the end?
They both want Rhyme and Reason to reign again.
They both want words to be most important.
They both want Milo to be punished.
They both want numbers to be most important.
11
What is the first demon Milo, Tock, and Humbug meet on their journey?
The Horrible Hopping Hindsight
The Demon of Insincerity
The Terrible Trivium
The OVerbearing Know-it-all
12
What gift does Dischord give to Milo?
A box of loud music
A box of noise
A box of laughter
A box of construction noises
13
What is one important lesson that Milo learns by the end?
the worthlessness of time
the effects of time
the importance of education
the value of persistance
14
What does the Terrible Trivium's focus on easy and meaningless jobs suggest about human beings?
People sometimes avoid difficult tasks by doing easy ones instead.
People worry too much about the difficult tasks they must do.
People have too many easy and useless jobs they must do.
People need help figuring out which tasks are important.
15
What chases Milo, Tock, and Humbug up the stairway to Castle-in-the-Air?
The Spelling Bee
The kings
Lethargarians
Demons