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Week 3: Technology Project #3 Quiz Flashcards | StudBud
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Week 3: Technology Project #3 Quiz
Week 3: Technology Project #3 Quiz
20 terms
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Flashcards
20 cards
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Practice quiz
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Questions
20
Answers
1
Does TTIPP stand for turn-around technology integration pedagogy and planning?
True
False
2
Should names, birthdays, and addresses be kept a secret?
yes
no
3
What percentage of K-8 teachers surveyed using digital games for instruction?
11%
47%
74%
88%
4
What is Problem solving?
All of the above
Teaches directly the steps involved in solving problems
Learners acquire problem-solving skills through solving problems
5
what % of young respondents play video games?
90%
36%
79%
97%
6
When is this project due?
9/21
9/12
9/15
9/2
7
One of the first decisions a teacher must make when attempting to incorporate technology is what __________ to use.
Software
Language
Idea
Color
8
What is this picture an example of?
Problem solving
Drill and Practice
Tutorial
Simulation
9
Purpose of games in instruction is to not provide Drill and Practice type learning in an enjoyable gamelike situation
True
False
10
58% of Americans play video games?
False
True
11
What is this image called?
word
Word Art
Collaboration
Art word
12
What is a teacher leader?
Teacher that loves her kids
Teacher that is not organized
Teacher who posses K-12 teaching responsibilities
Teacher who doesn't care
13
Social networking sites, email, blogs are not all web-based technologies that connect people
False
True
14
Linear tutorials include a sequence of explanation, practice, and feedback
True
False
15
Creativity is important in your classroom?
No
Yes
16
What is the most popular game in homes and at school?
Candy Crush
Fortnite
Clash of clans
Minecraft
17
What increases motivation by adding game rules to drills or simulations?
Drill and Practice
Tutorial
Problem solving
Instructional Game
18
This video is from?
BrainPOP
Starfall
PBS kids
Cool math
19
A simulation tries to replicate a
simulated event
real-world event
20
What animal was in the box?
A rat
A pig
A sheep
A dog