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The Phantom Tollbooth (1-10) Flashcards | StudBud
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The Phantom Tollbooth (1-10)
The Phantom Tollbooth (1-10)
12 terms
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90 plays
Imported from external platform
Flashcards
12 cards
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Practice quiz
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Questions
12
Answers
1
What did the palace of Dictionopolis look like?
King Azaz
A giant book
The alphabet
Milo's home
2
Who was Chroma the Great?
Nobody important
Milo's enemy
The conductor of color
The symphony conductor
3
Using this map, where has Milo already been?
The Forest of Sight
All of these
The Doldrums
Dictionopolis
4
Where is Milo in this picture?
The Doldrums
School
Home
Dictionopolis
5
Who has Milo decided to go on a quest to save?
Princess Reason
Princess Rhyme
Princesses Rhyme and Reason
Nobody, he's going home.
6
What lesson does Milo learn in the Doldrums?
Try not to waste time not thinking
Watch out for dogs
Follow the rules
Don't listen to Lethargians
7
Who is this?
Tock
Rhyme
The Humbug
Milo
8
What was Alec Bings' ability?
Seeing under things
Seeing through things
Overlooking things
Seeing around things
9
Who does Milo meet in Dictionopolis?
King Azaz
The Humbug
The Royal Cabinet
The Spelling Bee
10
Why is Milo in the Lands Beyond?
He was curious.
He was lonely.
He was bored.
He planned a trip there.
11
Which characters will be joining Milo on his quest?
The Humbug
Tock
Both of them
Neither of them
12
Who is this?
The Watchdog
King Azaz
Milo
Tock