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Instructional Software for Teaching
Instructional Software for Teaching
20 terms
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StudBud Administration
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Integrating #technology into #education and making #learning fun!
Flashcards
20 cards
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Practice quiz
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Questions
20
Answers
1
Which form of software offers instruction that can stand on its own?
Drill-and-practice
Stimulation
Tutorial
Instructional Game
2
A teacher generates content review items for a Jeopardy game. This is an example of:
Stimulation Software
Drill-and-Practice Software
Tutorial Software
Instructional Game Software
3
The use of educational technology should often take place of instruction time by the teacher.
True
False
4
Which is a limitation of drill-and-practice software?
Instructional overuse or misuse
Saving teacher time
Immediate feedback
Increased motivation
5
Presenting multiplication facts and giving a set time to answer them is an example of:
Instructional Game
Drill-and-practice
Stimulation
Tutorial
6
Substantial barriers for using games for learning include:
Schools' emphasis on standardized tests
All of the above
Access to necessary technology resources
Cost
7
Benefits of problem-solving software include:
All of the above
Improves interest and motivation
Promotes visualization in mathematics problem solving
Prevents inert knowledge
8
Phase 2 of technology integration is
planning for integration
. Which step is part of Phase 2?
Designing integration strategies
Assessing required resources and skills
Determining relative advantage
Analyzing results
9
All of these are STEM skills taught by programming languages
EXCEPT
:
branching drills
systems-thinking
specialist language
user-centered design
10
Good tutorial software:
should provide extensive interactivity
should include an exceeding amount of graphics
should ask the students to do very little other than reading
should never require feedback
11
Which is true of stimulation software?
They don't save any time observing processes.
They allow observation of complex processes.
The models are always extremely accurate.
They should always take place of actual lab experiments.
12
Physical stimulations
speed up or slow down processes, allowing students to see events unfold.
True
False
13
Which one is
NOT
an integration strategy for drill-and-practice software?
To replace homework exercises
To supplement or replace worksheets
To prepare for tests
To replace a lesson
14
Which is
NOT
an integration strategy for stimulation software?
To introduce/clarify a topic
To encourage working alone rather than in groups
To foster exploration and process learning
In place of or as supplements to lab experiments
15
Problem solving software can use both a direct or a constructivist teaching strategy.
True
False
16
On brainpop.com, students can work problems and get immediate feedback on correctness.
This is an example of tutorial software.
This is an example of drill-and-practice software.
This is an example of instructional game software.
This is an example of stimulation software.
17
_______ software models systems and shows how they work to demonstrate underlying concepts.
Stimulation
Tutorial
Instructional Game
Drill and Practice
18
Instructional games:
should only be used sparingly
should be used all the time
19
Which is
NOT
true of personalized learning systems (PLSs)?
They help provide learning strategies for groups of students
Teachers could not see students' achievement data.
One problem of PLSs is a lack of research on their effects.
They require a careful initial review and selection process.
20
congressforkids.net explains how the government works & has assessments to check comprehension.
This site is an example of tutorial software.
This site is an example of stimulation software.
This site is an example of drill-and-practice software.
This site is an example of instructional game software.