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GAME:IT 2 Flashcards | StudBud
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GAME:IT 2
GAME:IT 2
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GAME:IT 2
Flashcards
10 cards
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Practice quiz
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Questions
10
Answers
1
Basic environment in which a game is played. Should be realistic and match the game's context.
Game Genre
Game World
Immersion
Landmark
2
What is the formula for AVERAGE SPEED (not direction specific)?
Law of Motion
Speed
Velocity
Acceleration
3
__________ concepts and calculations are used to make a game play "realistic."
Molecular Science
Chemistry
Biology
Physics
4
The unique categories into which a game is classified.
Landmarks
Computer Game
Game Genres
Game World
5
Objects used to help players navigate their way through a game.
Computer Game
Game World
Landmarks
Game Genres
6
All "good" games should have:
A back-up plan
A life
A multi-faceted approach to world domination
A story
7
A software program in which 1 or more players make decisions through the control of the game
Game Genres
Computer Game
Immersion
Flow
8
Term used to describe how a game uses pacing, challenges and competition.
Flow
Immersion
Game World
Computer Game
9
The feeling that a player is part of the game.
Game World
Landmarks
Flow
Immersion
10
What is this formula when it concerns a specific direction: AVERAGE SPEED=DISTANCE/TIME
Law of Motion
Acceleration
Velocity
Speed