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Interaktionsteknologi Eksamens Forberedelse Flashcards | StudBud
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Interaktionsteknologi Eksamens Forberedelse
Interaktionsteknologi Eksamens Forberedelse
66 terms
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StudBud Administration
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Interaktions forberedelse
Flashcards
66 cards
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Practice quiz
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Questions
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Answers
1
Prototyping er en ting man gør sidst i en designproces
False
True
2
Ben Schneider teksten fortæller om Direct Manipulation
True
False
3
A ................ is a fundamental style or approach to programming that guides the structure and organization of code.
Programming Paradigm
Data Driven Design
Programming Tool
Programming Program
4
Conceptual model used to represent the different states that an application can be in and the transition between states
Multimodal Interaction
State Machine
Confirmation Dialogues
UML
5
Ubiquitous computing central idea is that computers should fade into the background of everyday life
False
True
6
Hvad står HTML5 for?
Hypertext Made Likeable 5
Highly Modern Language 5
Hypertext Markend Language 5
Hypertext Markup Language 5
7
Dette Interaction Perspective fokusere på adaptiv adfærd der maksimerer brugbarhed trods modstand/begrænsninger.
Optimal Behavior
Embodied Action
Transmission
Experience
8
Hvad står UML for
Unified Made Likable
United Makers Language
Unified Modelling Language
Unity Model Language
9
Sharon Oviatt teksten handler om
Interaction Design
Multimodal Interaction
Mobile & Ubiquitous Computing
Evaluation Methods
10
Hvor mange Interaction paradigms er der?
7
13
9
12
11
Model vs view is a design pattern used in software development to structure and organize code in an easier way.
False
True
12
Dette Interaction Perspective fokusere på oplevelser formet af brugeroplevelser og udviklende oplevelser
Dialogue
Experience
Tool Use
Transmission
13
Dette Interaction Perspective er dialog der fokusere på mapping, feedback og directness
Embodied Action
Dialogue
Transmission
Optimal Behavior
14
Multimodal system process two or more combined user input modes in a coordinated manner with multimedia system output.
False
True
15
How many waves have Weiser identified in the evolution of computing
6
3
5
4
16
In Probability vs Statistics probability is when you are working with the likelihood or chance of events occurring
True
False
17
Hvor mange Interaction Perspective findes der?
7
6
5
4
18
Den ene API style for Vue component er Options API
True
False
19
An analysis where you gather information and data through mathematical and statistical methods that are measurable.
Qualitative analysis
Quantitative analysis
20
Hvilken forfatter indtroducere ubiquitous computing i sin tekst
Harry Hochheiser
Jinjuan Heidi Feng
Leiva
M. Weiser
21
Hvad er det der trigger en event?
Det er kun en user action der kan trigger en event
Det er kun et systems process der kan det
Ingen af delene
Begge dele
22
Research requires well-defined, testable hypotheses that consist of a limited number of dependent variables
Control Experiments
Design Research
Experimental Research
Data Experiments
23
Hvad er Design?
Det kan ikke beskrives - Germàn siger alle kan være designere
Alt det som B&O laver
Er en udvikling af interaktive systemer
Interaction design former vores liv med interaktions teknologier
24
In Model vs View what represents the applications data and business logic.
Model
View
25
Data structures that has information about an event such as what type of event, the target elements and other parameters
Callback
Loops
Listeners
Event objects
26
Den anden API style for Vue component er Composition API
True
False
27
Method used to visually convey the functionality, interaction and the user experience of a product or system
MP4 Prototyping
Sound Prototyping
Cinematic Prototyping
Video Prototyping
28
.................. user interface style that involves direct interaction with graphical elements
Indirect manipulation
Direct manipulation
29
........... is a collection of pre-built components or functions that developers can use for specific task or operations
Libraries
Frameworks
30
Used to make predictions or inferences about a population based on a sample of data from that population
Inferential statistics
Design statistics
Functional statistics
Descriptive statistics
31
Vi kommer til at bestå den her eksamen fabelagtigt!!!!!
False
True
32
Hvad står for WIMP for
Windows, icons, menus og pointer
Windows, interface, markup og pixel
Windows, interface, menus og pointer
Windows, icons, media og pixel
33
Human-Centered Design is a method that focuses on problem-solving and the needs and preferences of the designers.
True
False
34
OOP står for Object Oriented Programming som?
False
True
35
Hvad står HCI for?
Human Computer Interaction
Human Control Interaction
Human Computer Intelligence
Humans Controlling Interactions
36
Hvordan forkortes Document Object Manipulation?
DOM
DOMP
DMOM
Ingen af delene
37
Tension of one’s muscles used to assess the weight or resistance of an object
Sight
Proprioception
Kinesthesia
Hearing
38
Dette Interaction Perspective fokusere legemliggørelse med fokus på førstepersonsperspektivet.
Experience
Dialogue
Embodied Action
Optimal Behavior
39
Dette Interaction Perspective fokusere på at manipulere teknologi for at opnå ens mål
Tool Use
Optimal Behavior
Optimal Behavior
Experience
40
Is a function or a piece of code that is passed as an argument to another function.
Event objects
Loop
Callback
Listeners
41
In Model vs View what represents the user interface and all the visual elements.
View
Model
42
"Calm technology” is computing devices that are designed to be subtle and unobtrusive
False
True
43
Independent variables (conditions) and Dependent variables (measures)
Control Research
Experimental Research
Control Experiments
Design Experiments
44
........... is a design method where you have to have a plan before you start to design - it can take 1 month or 1 year.
Optimal typing
Waterfall
Agile
Developement
45
............ input devices are those that allow users to interact with the computer system in a more immediate
Direct
Indirect
46
TPK er en del af Sensation vs. Perception
True
False
47
........... is a sequential development process that flows like a ............... through all phases of a project
Waterfall
Logical thinking
Agile
Rapid design
48
A prototyping method used in the early stages where the appearance of a functional system is simulated to us
Paper Prototyping
Wizard of Oz
Video Prototyping
Rapid Prototyping
49
Vue components can be authored in two API styles
True
False
50
Hvad er Rapid Prototyping
En prototype der kan genbruges
En hurtig udvikling af en prototype
En protype en brugere hurtig kan prøve
En designproces som ikke tager lang tid
51
The sense that allows us to perceive the position, movement, and orientation of our body parts without visual help
Sight
Proprioception
Touch
Kinesthesia
52
........... is a structured/organized set of guidelines, tools, libraries, and conventions
Frameworks
Libraries
53
What is Vue
Function used to determine where a user is looking on screen
Involves tracking the direction of a user’s gaze
An intermediary between the Model and the view
A JS framework for building user interfaces
54
Den anden API style for Vue component er Style API
True
False
55
Are components or functions that are programmed to “listen” for a specific event.
Callbacks
Loops
Event objects
Listeners
56
What model is abstract, psychological representation of how you should be carried out
Empirical Model
Designer Model
Learning Model
Conceptual Model
57
.............. input devices require an intermediary action to convey user input to the computer system
Indirect
Direct
58
Touchpads, Multi-Touch pads, Mice, Trackballs, Isometric joysticks og Isotonic joysticks er Pixel Devices
True
False
59
An analysis where you gather information and data that is non-numerical.
Quantitative analysis
Qualitative analysis
60
In Probability vs Statistics statistics is about collection, analysis, interpretation, and organization of data
False
True
61
User flows are diagrams that show the path a user can take to complete a task while they are interacting with a product
False
True
62
Collecting a subset (sample) of observation from a larger set (population) of observation of interest.
Personally vs Side
People vs Sample
Population vs Sample
Person vs Section
63
Der findes kun 5 typer for multimodal interfaces
True
False
64
Dette Interaction Perspective fokusere på at transmittere information effektivt
Optimal Behavior
Dialogue
Embodied Action
Transmission
65
Involves the organization, summarization, and presentation of data
Inferential statistics
Modern statistics
Descriptive statistics
Parental statistics
66
Weiser anbefaler at designere anvender traditionelle computing paradigms
False
True