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3D Graphics Review 3 Flashcards | StudBud
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3D Graphics Review 3
3D Graphics Review 3
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3D graphics test practice (part 5). Secondary education material
Flashcards
15 cards
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Practice quiz
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Questions
15
Answers
1
Which light in three-point lighting reduces contrast and the starkness of shadowed areas?
Key Light
Fill Light
Decay Light
Back Light
2
What technique involves creating a surface by rotating a curve around an axis?
Extrusion
Revolve/Lathe
Sculpting
Boolean
3
In a three-point lighting setup, what type of light is the primary source providing the most intensity?
Key Light
Back Light
Fill Light
Decay Light
4
What type of light source evenly illuminates in a single direction?
Area Light
Ambient Light
Physical Sun and Sky
Directional Light
5
Which shaders or materials generate a specular highlight on surfaces?
Blinn and Phong
No shaders emit a specular highlight
Lambert and Blinn
Phong and Lambert
6
Which attributes contribute to making the geometry in a scene appear three-dimensional?
Lighting only
Highlights and lighting
Texture only
Lighting and Texture
7
What type of light in 3D illuminates equally in all directions without a specific focus or direction?
Area Light
Point Light
Spot Light
Ambient Light
8
What is the primary purpose of applying textures to a 3D model?
Alter surface appearance (Smooth, rough, etc.)
To change the shape of an object
Change object geometry (More polys)
Correct model imperfections (hide defects)
9
How does lighting contribute to a 3D scene?
Hides all blemishes on a texture
Adds surface relief to an object
Creates Mood
Reverses the UVs on an object
10
What does the term "Focal Length" refer to in a scene's camera setup?
How may pixels are rendered along the top of the image
Distance from camera to object
Combined measurement of edges on a single point
How detailed a texture is on a distant object
11
What term describes the proportional relationship between the width and height of an image frame?
Focal Length
Aspect Ratio
Track Length
Dolly Ratio
12
In three-point lighting, which light source defines the edges of objects, separating them from backgrounds?
Back Light
Decay Light
Key Light
Fill Light
13
What technique involves creating a surface from curves in 3D modeling?
Sculpting
Beveling
Lofting / Skinning
Extrusion
14
What type of texture is generated based on mathematical algorithms or formulas?
Shadow Casting
Transparency Modules
Diffuse Casting
Procedural
15
Which type of lighting source radiates light from a single point within a cone angle?
Spot Light
Ambient Light
Directional Light
Point Light