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Interaktionsteknologi Eksamens Forberedelse Flashcards | StudBud
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Interaktionsteknologi Eksamens Forberedelse
Interaktionsteknologi Eksamens Forberedelse
66 terms
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Interaktions forberedelse
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66 cards
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1
A prototyping method used in the early stages where the appearance of a functional system is simulated to us
Paper Prototyping
Wizard of Oz
Rapid Prototyping
Video Prototyping
2
Hvad er Rapid Prototyping
En hurtig udvikling af en prototype
En prototype der kan genbruges
En designproces som ikke tager lang tid
En protype en brugere hurtig kan prøve
3
In Model vs View what represents the applications data and business logic.
View
Model
4
Is a function or a piece of code that is passed as an argument to another function.
Loop
Callback
Listeners
Event objects
5
Vi kommer til at bestå den her eksamen fabelagtigt!!!!!
False
True
6
Den anden API style for Vue component er Style API
True
False
7
Hvilken forfatter indtroducere ubiquitous computing i sin tekst
Leiva
M. Weiser
Jinjuan Heidi Feng
Harry Hochheiser
8
What is Vue
An intermediary between the Model and the view
A JS framework for building user interfaces
Involves tracking the direction of a user’s gaze
Function used to determine where a user is looking on screen
9
Tension of one’s muscles used to assess the weight or resistance of an object
Hearing
Sight
Proprioception
Kinesthesia
10
........... is a collection of pre-built components or functions that developers can use for specific task or operations
Libraries
Frameworks
11
Independent variables (conditions) and Dependent variables (measures)
Control Research
Control Experiments
Design Experiments
Experimental Research
12
Weiser anbefaler at designere anvender traditionelle computing paradigms
True
False
13
User flows are diagrams that show the path a user can take to complete a task while they are interacting with a product
True
False
14
Sharon Oviatt teksten handler om
Interaction Design
Mobile & Ubiquitous Computing
Evaluation Methods
Multimodal Interaction
15
Dette Interaction Perspective fokusere på oplevelser formet af brugeroplevelser og udviklende oplevelser
Transmission
Tool Use
Experience
Dialogue
16
Involves the organization, summarization, and presentation of data
Inferential statistics
Descriptive statistics
Modern statistics
Parental statistics
17
Model vs view is a design pattern used in software development to structure and organize code in an easier way.
False
True
18
Data structures that has information about an event such as what type of event, the target elements and other parameters
Loops
Listeners
Event objects
Callback
19
Dette Interaction Perspective fokusere legemliggørelse med fokus på førstepersonsperspektivet.
Embodied Action
Optimal Behavior
Experience
Dialogue
20
Multimodal system process two or more combined user input modes in a coordinated manner with multimedia system output.
True
False
21
Den anden API style for Vue component er Composition API
False
True
22
........... is a sequential development process that flows like a ............... through all phases of a project
Agile
Rapid design
Logical thinking
Waterfall
23
Den ene API style for Vue component er Options API
True
False
24
In Model vs View what represents the user interface and all the visual elements.
View
Model
25
Der findes kun 5 typer for multimodal interfaces
False
True
26
Touchpads, Multi-Touch pads, Mice, Trackballs, Isometric joysticks og Isotonic joysticks er Pixel Devices
False
True
27
Hvor mange Interaction paradigms er der?
13
12
9
7
28
Dette Interaction Perspective fokusere på at transmittere information effektivt
Dialogue
Embodied Action
Optimal Behavior
Transmission
29
Prototyping er en ting man gør sidst i en designproces
False
True
30
Hvad står UML for
Unified Made Likable
Unified Modelling Language
Unity Model Language
United Makers Language
31
Ben Schneider teksten fortæller om Direct Manipulation
False
True
32
Research requires well-defined, testable hypotheses that consist of a limited number of dependent variables
Control Experiments
Data Experiments
Experimental Research
Design Research
33
Dette Interaction Perspective fokusere på adaptiv adfærd der maksimerer brugbarhed trods modstand/begrænsninger.
Transmission
Optimal Behavior
Experience
Embodied Action
34
"Calm technology” is computing devices that are designed to be subtle and unobtrusive
False
True
35
In Probability vs Statistics statistics is about collection, analysis, interpretation, and organization of data
True
False
36
Vue components can be authored in two API styles
True
False
37
Collecting a subset (sample) of observation from a larger set (population) of observation of interest.
Population vs Sample
Personally vs Side
Person vs Section
People vs Sample
38
TPK er en del af Sensation vs. Perception
False
True
39
The sense that allows us to perceive the position, movement, and orientation of our body parts without visual help
Touch
Sight
Kinesthesia
Proprioception
40
Dette Interaction Perspective er dialog der fokusere på mapping, feedback og directness
Embodied Action
Dialogue
Transmission
Optimal Behavior
41
........... is a design method where you have to have a plan before you start to design - it can take 1 month or 1 year.
Agile
Optimal typing
Waterfall
Developement
42
A ................ is a fundamental style or approach to programming that guides the structure and organization of code.
Data Driven Design
Programming Paradigm
Programming Program
Programming Tool
43
Hvordan forkortes Document Object Manipulation?
DOMP
Ingen af delene
DMOM
DOM
44
........... is a structured/organized set of guidelines, tools, libraries, and conventions
Frameworks
Libraries
45
Hvad står for WIMP for
Windows, interface, menus og pointer
Windows, icons, media og pixel
Windows, icons, menus og pointer
Windows, interface, markup og pixel
46
Ubiquitous computing central idea is that computers should fade into the background of everyday life
True
False
47
How many waves have Weiser identified in the evolution of computing
6
3
5
4
48
Hvad står HTML5 for?
Hypertext Made Likeable 5
Hypertext Markend Language 5
Hypertext Markup Language 5
Highly Modern Language 5
49
.................. user interface style that involves direct interaction with graphical elements
Indirect manipulation
Direct manipulation
50
In Probability vs Statistics probability is when you are working with the likelihood or chance of events occurring
False
True
51
Hvad er Design?
Alt det som B&O laver
Interaction design former vores liv med interaktions teknologier
Er en udvikling af interaktive systemer
Det kan ikke beskrives - Germàn siger alle kan være designere
52
An analysis where you gather information and data that is non-numerical.
Qualitative analysis
Quantitative analysis
53
Are components or functions that are programmed to “listen” for a specific event.
Loops
Listeners
Event objects
Callbacks
54
Hvad er det der trigger en event?
Begge dele
Det er kun en user action der kan trigger en event
Ingen af delene
Det er kun et systems process der kan det
55
Conceptual model used to represent the different states that an application can be in and the transition between states
Confirmation Dialogues
UML
State Machine
Multimodal Interaction
56
An analysis where you gather information and data through mathematical and statistical methods that are measurable.
Qualitative analysis
Quantitative analysis
57
Dette Interaction Perspective fokusere på at manipulere teknologi for at opnå ens mål
Experience
Optimal Behavior
Tool Use
Optimal Behavior
58
What model is abstract, psychological representation of how you should be carried out
Designer Model
Empirical Model
Learning Model
Conceptual Model
59
Used to make predictions or inferences about a population based on a sample of data from that population
Design statistics
Descriptive statistics
Functional statistics
Inferential statistics
60
Hvad står HCI for?
Humans Controlling Interactions
Human Computer Intelligence
Human Computer Interaction
Human Control Interaction
61
Method used to visually convey the functionality, interaction and the user experience of a product or system
Video Prototyping
Sound Prototyping
Cinematic Prototyping
MP4 Prototyping
62
Human-Centered Design is a method that focuses on problem-solving and the needs and preferences of the designers.
False
True
63
Hvor mange Interaction Perspective findes der?
5
6
7
4
64
............ input devices are those that allow users to interact with the computer system in a more immediate
Direct
Indirect
65
.............. input devices require an intermediary action to convey user input to the computer system
Indirect
Direct
66
OOP står for Object Oriented Programming som?
True
False