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Phantom Tollbooth chapter 2-4 Flashcards | StudBud
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Phantom Tollbooth chapter 2-4
Phantom Tollbooth chapter 2-4
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Flashcards
11 cards
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Practice quiz
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Questions
11
Answers
1
Who are the creatures who do not think?
The boredoms
Lethargarians
smurfs
The weather man
2
What was the word play the author used with the spelling bee?
It was a Bee that was in a market.
It was a Bee that loved to talk.
It was a Bee that loved to spell.
It was a talking Bee.
3
Why did The watch dog get upset at Milo?
He was rushing time.
He was running from time.
He was killing time.
He wanted to drive the car.
4
What was sold in the market?
fruits and veggies
words and letters
clocks
meats and produce
5
What does the kings cabinet do?
repeat homophones
repeat nouns
repeat everything
repeat synonyms
6
The guard gave Milo __________ at the gate.
WHO KNOWS
I SAID SO
WHY NOT
LEAVE ME ALONE
7
How does the dog's name play on words?
His alarm doesn't work. and he likes Milo.
He hates time. and is bored.
He makes the opposite sound than that of his name. and a clock.
He is always trying to eat people who kill time.
8
Who caused the argument in the market?
bee and humbug
Milo and bee
Milo and Hunbug
tock
9
What did Milo need at the gate to Dictionopolis?
A dream
A thought
A reason
An idea
10
What grows on trees in dictionopolis?
apples and oranges
berries and cherries
words and letters
oranges and plums
11
How did the car Milo was driving run?
On thoughts
On word play
On speed
On gas