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Gamification
Gamification
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A quiz over Gamification for EDUC-4321.060
Flashcards
20 cards
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Practice quiz
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Host live
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Questions
20
Answers
1
Teachers should evaluate games for there value as both educational & motivational tools.
True
False
2
The theory of "gaming" is based upon what?
Fun theory
Human motivational theories
Points & Achievements
Negative reinforcement
3
Badges, Points, and Achievements are an example of what?
Drill-and-Practice
Gamification
Fun theory
Reward system
4
Tech-based games bridge the worlds of gaming, & education to deliver effective learning.
True
False
5
What is an example of a game that provides a social aspect?
Bejewled Blitz
Farmville
Angry Birds
Pac man
6
What is a benefit of tutorials?
Easy to use at home
Offer instruction that can stand on its own
Allows students to memorize material faster
Considered more fun for students
7
Computer Assisted Instruction is a type of Instructional software.
False
True
8
Which are NOT acknowledged benefits of Drill software compared to paper exercises?
Greater understanding of material
Immediate feedback
Increased motivation
Saving teacher time
9
These stimulations allow users to manipulate things or processes on the screen...
Situational Stimulations
Procedural Stimulations
Iterative Stimulations
Physical Stimulations
10
Science activity is considered a drill-and-practice activity.
False
True
11
Mental Activity is an important component of problem solving
False
True
12
Instructional Software is a general term for computer programs used to deliver instructions.
False
True
13
Problem solving & how to synthesize relevant information from many sources is?
Meta-level reflection
Systems thinking
Interdisciniplinary thinking
Use-centered design
14
According to Jane McGonigal, gamers are striving to be on the verge of an....
Hard journey
Disaster
Epic win
Magical quest
15
What is "Fun Theory"
A tv show spinoff of "The Big Bang Theory"
Transforming everyday ideas into something fun
The theory that we need to have fun
16
What aspect do games NOT provide, according to Key and Hammer?
Emotional
Cognitive
Social
Popular
17
Which is NOT a type of instructional software?
Drill-and-practice
Tutorial
Logo
Stimulations
18
Deriving all the fun elements in games & applying them to real world situations is called?
Simulation
Fun Theory
Gamification
Drill-and-Practice
19
ClassDojo is used a reward system to promote good behavior.
True
False
20
Problem solving is cognitive processing and achieving a goal when the solution is unclear.
True
False