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CSC 200 Chapter 5 Terms Flashcards | StudBud
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CSC 200 Chapter 5 Terms
CSC 200 Chapter 5 Terms
60 terms
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1
Systems where info is kept for a long period of time
Small storage system
Mass storage system
2
Computer designs based on models
Von Neumann architectures
Non von Neumann architectures
3
The max amount of memory that a computer can physically hold
address space
cache memory
4
Subunits of a computer that perform tasks such as instruction processing, information storage
fictional units
functional units
5
Model designed by John von Neumann and implemented in 1947
Von Neumann architecture
Von Neumann structure
6
Machine with very small and simple instruction set
CISC machine
RISC machine
7
A high-speed memory unit that keeps a copy of memory cells
cache memory
cache hit rate
8
One instruction at a time fetched from memory to control unit
Sequential execution
Sequential instruction
9
The part of a computer consisting of the control unit and the ALU
CQU
CPU
10
memory that doesn't lose contents even when power is off
Nonvolatile memory
Volatile memory
11
(1) a path for electrical signals; (2) LAN topology
car
bus
12
Building computers with two or more processors
Parallel algorithms
Parallel processing
13
Minimum unit of memory access
Memory cell
Memory width
14
When you store a new value in a memory cell and destroy its previous contents
destructive store
constructive store
15
A mass storage device in which each unit of information is associated with a unique address
direct storage access devices
Direct access storage devices
16
A special high speed storage cell
Memory
Register
17
independent systems, such as mainframes, desktops, or laptops, are interconnected by LAN
Cluster machines
cluster computing
18
A different way to view a system
Level of abstraction
Latency
19
When you copy memory cell but dont destroy it
Non destructive fetch
Destructive fetch
20
Single concentric circle information on a disk
Feed
Track
21
Memory structure that can only be accessed
RAM
ROM
22
Time required to locate a disk to beginning of desired sector
Level of abstraction
Latency
23
The percentage of the time that the information needed is in cache memory
cache hit rate
cache memory
24
Mass storage device where info is located sequentially
Sequential access storage device
Sequential execution
25
Memory that loses its contents when the power is turned off
Nonvolatile memory
Volatile memory
26
Complex Instruction Set Computer; a machine that has a very large and complex instruction set
CISC MACHINE
SISC MACHINE
27
The register that holds a copy of the instruction to be executed
instruction register
teaching register
28
The component that determines whether a value will be placed into memory or copied from memory
store controller
fetch controller
29
A series of abstractions, each one showing lower level components of a system
hierarchy of abstractions
heirarchy of absence
30
Memory register that holds data value to be stored
Memory address register
Memory data register
31
computer design that uses quantum mechanics
Quantum computing
Quarter computing
32
Program language that a processor is able to understand and execute
Low level language
Machine language
33
Multiple instruction stream
MIMD parallel processing
DIMD parallel processimg
34
Inability of sequential processors to handle large problems
Von Neumann bottleneck
Von Neumann turtleneck
35
When you access a memory cell
Principle of locality
Principle of fatality
36
Algorithms exploit multiple processors
Parallel processing
Parallel algorithm
37
The computer subsystem that fetches and executes instructions stored in the memory of the computer
control unit
control house
38
Instruction to be executed by the computer are represented as binary
Stored program
Stored path
39
A signal sent by the I/O controller to the CPU to let it know that it has completed an operation
instruction set
interrupt signal
40
Time required to read desired sector on disk into main memory
Transfer time
Transfer amount
41
Memory register that holds the address of a cell
Memory address
Memory address register
42
Memory structure where each cell takes same time to fetch or store cells
RAM
ROM
43
Time it takes to store contents of a single memory cell
Memory address time
Memory access time
44
Unit of computer that stores and receives instruction of data being used
Memory
Mass
45
An ordered collection of values
Volatile memory
Vector
46
Register that holds address of next instruction to be executed
Program counter
Program desk
47
A special-purpose device that controls the operations of an input/output device
I/O Controller
O/I Controller
48
One-billionth second
Nanosecond
Microsecond
49
Parallel processing where multiple processors execute at once
SIMD parallel processing
DIMD parallel processing
50
The devices that allow a computer system to communicate and interact with the outside world
I/O
O/I
51
A MIMD in which the processors can be computer systems belonging to a wide range of groups
source computing
grid computing
52
System composed of ALu
memory
Processor
53
The ALU circuits, registers, and interconnections between components
data path
data trail
54
Unique numeric identifier for a memory cell
Memory address
Memory address register
55
Time required to move the read head to correct track
Seek time
Seek machine
56
The set of all operations that can be executed by a processor
instruction set
interrupt signal
57
A computer subsystem that performs mathematical and logical operations
ALU
CPU
58
Disk storage unit containing an address, a data block, and a fixed number of bytes
Register
Sector
59
Number of bits in a single memory cell
Memory length
Memory width
60
the branch of computer science that studies computers in terms of their major functional units
computer mechanisms
computer organization