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Chapter 18-21 Flashcards | StudBud
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Chapter 18-21
Chapter 18-21
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Questions
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Answers
1
Which of the following AI characteristics refers to making your algorithm as realistic as possible?
Programmable
Challenging
Computable
Believable
2
What term describes a small fee paid each time you distribute software with someone else's licensed work?
per diem
creative common fee
royalty
tax free
3
Which panel shows you a list of all the contents within a scene?
Inspector
Animator tab
Assets
Hierarchy
4
In Unity, what do all GameObjects belong to?
Another GameObject
A script
A scene
A component
5
If you load multiple scenes into your Hierarchy panel, what will you see on the Scene tab?
It is impossible to load more than one scene into the Hierarchy
Only the objects in the currently highlighted scene
The combined objects from all loaded scenes
Only the objects in the top scene
6
Which of the following AI characteristics refers to selecting an algorithm that is actually possible to code?
Challenging
Computable
Programmable
Believable
7
How would you create a vector that starts at (X1, Y1) and ends at point (X2, Y2)?
(X2 - X1, Y2 - Y1)
(X2 / X1, Y2 / Y1)
(X1 * X2, Y1 * Y2)
(X1 + X2, Y1 + Y2)
8
Given the existing code, which next line will successfully apply a force to the object?
rb.AddForce( new Vector2(0, 1.0F) );
rb.Rotate( new Vector3 (0, 0, 1.0F) );
rb.Transform(0, 1.0F);
rb.AddForce( new Vector2(-1.0F, 0) );
9
Which approach will allow you to create your own sound files?
Record sounds through your smart-phone
Use your own musical talent and instruments
All of these will work
Create sounds using free, online websites
10
Which AI characteristic refers to adjusting the algorithm's difficulty?
Computable
Programmable
Believable
Challenging
11
Which of the following file formats is most likely to be used to hold short, uncompressed sounds of the highest quality?
WAV
MP3
PNG
MP4
12
Which of the following best describes a sound file that is smaller in size and may have less sound quality?
compressed
mini-sound
compromised
uncompressed
13
How are Unity scenes stored?
As a separate project
As an asset
As an entry in the Hierarchy
In a script file
14
As you create multiple scenes, what kind of warning might you see?
Too many Main Cameras
Too many AudioListener components
Too many scenes
Too many objects
15
What kind of law protects authors from misuse of their original, creative works?
copyright law
creative law
download law
tax law
16
Which of the following best describes video game artificial intelligence?
An algorithm that focuses on specific tasks to make it believable & fun
An algorithm that takes control from the player, letting them relax.
A program that knows how to do many things better than a human
A learning algorithm that creates an unbeatable opponent for humans.
17
"If a Vector2 variable 'result' is (6, 3), what is its value after this line of code runs?"
A run-time error will occur
(9, 6)
(0.5, 1)
(2, 1)
18
Which of the following is an advantage to creating your own sound files?
The sounds will take up less disk space and memory
The sounds will be of higher quality
The sounds can be much longer than normal
No fees or licensing restrictions
19
Given the existing code, which next line will successfully rotate the object around the Z-axis?
transform.Translate(1.0F);
rb.Spin(1.0F);
rb.AddTorque(1.0F);
rb.Rotate(1.0F);
20
Some online sound effects can be freely downloaded, as long as you do what?
Use sounds that are shorter than 10 seconds
Obey the licensing terms
Only download in MP3 format
Charge your users a royalty
21
Which of the following game scenarios would most likely lead you to create multiple scenes?
Your game has different kinds of monsters
Your game has multiple players
Your game has multiple levels
Your game has multiple points of view
22
Which of the following mathematical terms best describes something that has a magnitude and a direction?
point
vector
X-coordinate
Y-coordinate
23
Which AI characteristic refers to running an algorithm within CPU/memory limits?
Programmable
Challenging
Computable
Believable
24
Which Vector2 function changes the vector length to 1 while keeping its direction?
Unity()
Normalize()
Reduce()
Magnify()
25
Which of the following game features would reasonably be supported by an AI algorithm?
All of these and more!
A computer driving opponent in a racing game
A monster that attempts to shoot or chase a player
A bird that flies in a believable way in the background scenery