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Topic 18 (games) Flashcards | StudBud
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Topic 18 (games)
Topic 18 (games)
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1
Gamification...
Relates to the use of games to enhance the learning experience
Is adding game elements, dynamics and game rules to a nongame situation
The game can be adapted or not
Uses a complete game
2
Lee classificated games into icebreakers and mainly speaking, listening, writing, reading, vocabulary and grammar
False
True
3
Creativity
involves the generation of new ideas or concepts, or new associations between existing ideas or concepts
True
False
4
At Primary Level games can be used, among others, to practise the following
communicative function
s:
Granting forgiveness and expressing appreciation
Starting and ending a conversation,expressing wishes and asking information
Expresing likes, preferences, apologizing and requesting
Stating facts, stating opinions and feelings and asking questions
5
Acoording to the purpose, games can be...
Guessing games and searching games
Individual or in group
Oral and written
Linguistic and communicative
6
Competitive games are always more suitable than cooperative games
False
True
7
Lee classificated games into structure, vocabulary, pronunciation, spelling, listen/read and do and role plays
False
True
8
Games may be defined
as activities with rules, goals and an element of fun
True
False
9
The term bisociative thinking...
Refers to the creative leaps which connect unconnected frames of reference
Refers to the creative leaps which connect connected frames of reference
Was developed by Chosmky
Was developed by Krashen
10
Gamification and games-based learning are synonyms of playing
True
False
11
Regarding the roles, pupils should always be participants and teachers vary
False
True
12
Creativity techniques...
Use associations between the goal, the current state and some stimulus.
Use associations between the aims, the contents and the ideas.
Use associations between the hypotheses and questions
Use associations between problems and solutions
13
The most important
functions of using games
in a foreign language classroom are the following:
Real life context, motivation, participation and fun
Conversation, interaction, team work and motivation
Context, mood enhancement, group-building, participation and learning
Creativity, attention to diversity, interaction and motivation
14
The main characteristics of games are...
They are relaxing, rhytmic and foster group work
They are creative, affective and interactive
They have rules and objectives and they are closed and playful
They are maningful, communicative and motivating